AI Insights · Timothy · October 2022
Top 5 Anime Games in Denmark Q3 2022: Performance Insights
Discover the performance trends of the top 5 anime games in Denmark during Q3 2022. Insights include weekly downloads, revenue, and active user metrics.
In Q3 2022, the performance of the top 5 anime games on a unified platform in Denmark showcased interesting trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared during the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw a fluctuating trend in weekly revenue, starting at around $6K and peaking at approximately $7K in mid-July, before tapering off to around $5.1K by the end of September. The weekly downloads experienced a notable increase from 134 in early August to 577 by the end of the month. Active users also showed a positive trend, rising from 2.8K in late June to a peak of 3.5K at the end of August.
One Punch Man - The Strongest by Shanghai Moonton Technology Co., Ltd., which was released in late September, garnered significant attention with weekly downloads steady at around 1.8K in its first two weeks. Revenue saw a sharp increase from $222 in the week of September 19 to $1.9K by the end of the month. Active users also surged from 1.4K to 2.4K during the same period.
KONAMI's Yu-Gi-Oh! CROSS DUEL, released in early September, showed a promising start with weekly downloads peaking at 1K in its launch week. Revenue was modest, reaching a high of $209 in the second week. Active users peaked at 911 in mid-September before declining to 541 by the end of the month.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., experienced significant spikes in weekly revenue, with notable peaks at $15.5K in early July and $15.8K at the end of August. Weekly downloads saw a peak of 320 in late August, while active users increased from 1.4K in late July to 1.9K by the end of August.
Lastly, Yu-Gi-Oh! Master Duel from KONAMI maintained steady weekly downloads around 100-180 throughout the quarter. Revenue remained stable, generally ranging between $100 and $400. Active users hovered around 500-600, showing a slight increase towards the end of September.
These insights, derived from Sensor Tower data, provide a comprehensive view of the anime gaming landscape in Denmark during Q3 2022. For more detailed analysis and additional insights, visit Sensor Tower.